Animation Overriders, and how to get them approved:
First of all, AO's are NOT allowed in combat at any time.
Due to the awesome job from those who created the ZHAO-II, this thing is insanely efficient on script time and I hope it becomes the standard that sets the bar for low-lag animation overriding by using only about 10% the resources of pretty much anything comparable. We will be setting up a dispensor for the system in the welcome area as it is a FREE item. Please note, you will of course need to provide your animations, or just gut them from your old AO.
We are requiring an approval process to make sure you are using the system and not just claiming to have it. Once approved, you will be issued a group role of "PC AO Approved" so we can quickly reference your name. You are not required to wear this tag, but if you do not have it, we will ask to inspect your AO or have you remove it. Also, if you need your AO checked, ask in sim, NOT IN GROUP CHAT as it will result in a group eject.